﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_LarX
{
    public interface IVisualScriptNode
    {
        string DescriptionName { get; }
    }
    public interface IVisualScriptNode_Condition : IVisualScriptNode
    {
    }
    public interface IVisualScriptNode_Actor : IVisualScriptNode
    {
    }
    public interface IVisualScriptNode_Object : IVisualScriptNode
    {
        INameable Object { get; set; }
    }
    public interface IVisualScriptNode_NeedObject : IVisualScriptNode
    {
        List<VisualScript_Node> Objects { get; set; }
    }
}
